![]() ![]() Bit of a pain to hunt down the specific wrecks with specific PDAs I missed and traversing the End-Game areas (far too many times), but I learned so much about the planet. I literally figured it out immediately after posting this. You need to feed a cube into the console there and wait for her to blow away the sand covering the arch. Side note: Scanning everything was a wonderful journey. It happens once the Sea Empress activates the Aquarium Arch near the eggs. Is #4 actually missable, or are the Kids just out playing somewhere in the world? Is #2 supposed to appear in the Database somewhere and does it have any real meaning?ĭoes #3 appear for everyone, or did I encounter a bug? I've no idea how this one appeared.Ĥ) I suspected that both the Breach and the Sea Emporer Kids were the only missable scannables, but I was able to go back and scan the Breach area, so only the Kids are the only missable entry in the game (I think). It never did appear in the Database.ģ) I have a strange entry called "Hatching Enzymes Old" below "Hatching Enzymes". According to the Wiki, "The data bank entry for this creature can be obtained by scanning a Peeper, a Reginald, and an Eyeye." The entry has never appeared for me.Ģ) A strange Data-Terminal entry, which has garbled text (.a.REC.rffly0zqqgy), appeared only when I checked the terminal. The Ghost Weed boasts a peculiar appearance. ![]() It can be harvested for Ghost Weed Seeds with a knife. 1 Debug Spawn hatchingenzymes Hatching Enzymes are the item necessary for. The Precursors were investigating how to produce a cure using Enzyme 42. Subnautica Gameplay - Final Stage of Carar Bacterium, New Carar Animation. The ghost weed is most commonly found in the Lost River but can be found in Blood Kelp Zone and Bulb Zone too. 4M views 6 years ago Subnautica Subnautica Gameplay - Cara Bacterial Infection. Though, when comparing my list to the Wiki, I've noticed (just a few) inconsistencies.ġ) The Alpha-Peeper. The Ghost Weed is a flora species found in deep biomes. As for sea crown, just search the small caves in the PCF habitat.After many, many hours of exploration, I finally managed to complete the PDA to, what I think is, 100%. So by these portals you can easily acquire 4 of the materials required for the enzyme. GOTO GENROOM/AURORA: Moves the player in the reactor room at Aurora. Spits you out in the southern mushroom forest. 3 min read Hey guys, I’ve got the best console commands, I only use them when I’m struggling in game but here are the best ones (to enable cheats in game, press F3 then F8 to get your mouse cursor and then click so the console says DISABLE CONSOLE then press ENTER to type). MADLOOT: Gives the player a: a knife, a Builder, 3 Batteries, 4 chips, 10-still 10 glass.You may have to walk a bit to reach a ghost weed and there is a ghost leviathan nearby Spits you out in the koosh zone, you can acquire a bulb bush sample just outside of the cave.The item ID for Hatching Enzymes in Subnautica is: hatchingenzymes Hatching Enzymes. An eyestalk plant can be found to the lower left after you leave the cave. Due to this, the eggs themselves are hundreds of years old. When you enter the PCF, you quickly wind up in a large room with several passages. So does that mean you have to go all over the map to get these samples? Yes but actually no. ![]() You need a sample of five plants: mushroom tree, bulb bush, eyestalk, ghost weed, and sea crown. Once you find the Sea Emperor in the Primary Containment Facility, you learn that the only way to get Enzyme 42 and cure kharar is to put together a hatching enzyme for the sea emperor's eggs. ![]()
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